#ifndef GAMEOVER_H
#define GAMEOVER_H

#include <QDialog>
#include <QWidget>
#include<QPaintEvent>
namespace Ui {
class gameover;
}

class gameover : public QDialog
{
    Q_OBJECT

public:
    explicit gameover(QWidget *parent = nullptr);
    ~gameover();
    int score=100;
        void paintEvent(QPaintEvent *event);

private:
    Ui::gameover *ui;
};

#endif // GAMEOVER_H
